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The CMS relies on specific text-based dumps from your game client/server to accurately render item icons, names, mob structures, and map locations. The Game Data Uploads tab provides a secure, streamlined interface for updating these assets without needing direct database access. Game Data Uploads

Required Data Files

The following files are typically extracted from your server’s client or locale directories.
The core master database file that defines the structure and core attributes of every item in the game.
  • Usage: Contains anti-flags, flags, item types, subtypes, and sizes.
Controls the display names of every single item ID in the game.
  • Usage: Replaces the internal vnum IDs with human-readable names across the Item Shop, Rankings, and Player Profiles.
Maps item IDs to their corresponding 3D models and client-side icons.
  • Usage: Used by the CMS to associate an item with the correct icon image from your uploads server-side.
Provides the rich text descriptions and lore text for items.
  • Usage: Renders detailed flavor text and descriptions in the Item Shop and user vaults.
A bulk upload of .png images representing your game’s icons.
  • Usage: The actual visual images of the items displayed across the entire website. These images MUST match the names referenced in the item_list.txt file.
When you upload new data files, the CMS will automatically parse and overwrite the existing definitions in the database. Ensure your files are correctly formatted before uploading.